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Baba Yaga Environment showcase

Real-time environment simulation with fractal trees. Psychodelic gameplay journey.
Made in Unreal Engine 5. Assets created for Baba Yaga indie game.
Systems: Niagara, Custom materials with real-time parameters, Custom meta sounds, post-process material, and visual scripting.
Other assets like grass, landscape, or Trees with fractal leaves and birds, as well as gameplay mechanics, are made by myself.
Music made by: Jakub Gąsior

Fireplace with cauldron real-time simulation

Mushroom state in Baba Yaga environment